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NPC Generator

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Advanced [show]


Avice Marston, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears skinny pants and wears a white and black robe with the hood down. She wears a colorful flower in her silver hair. Her eyes are likewise gray.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a plains tribe. Avice liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: Wants to raise her children well; and retire the richest woman in the east

Ideals: Entrepeneur. Bonds: Attractive, Has a crush, Family, Nature. Occupation: Healer

Voice: Voice breaks

Attributes [hide]

Avice Marston, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)9 (-1) 15 (+2)10 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


John Davenport, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his right hand. His chestnut hair is matted, messy, and big. His ears are large.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also has developed a complete distrust of the Fisher profession.

History: Born in the east to a Mortician, John learned a great deal about his father's area of expertise. His childhood dream was to be a Fisher, but he was a colossal failure. He has never given up on his writing dream.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: In love, Job. Occupation: Mortician

Voice: Spits and sputters

Attributes [hide]

John Davenport, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)9 (-1) 17 (+3)9 (-1)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Sard (40 gp). Blue quartz (6 gp).


Social Check DCs


Diggory Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a blue armored body suit, with a simple violet line shooting up and back down. His black hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is extraordinarily eccentric. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born a particularly ugly child, much to the horror of his parents. Diggory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better village for his children.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Old Prospector

Attributes [hide]

Diggory Abram, Male Human Paladin 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears an entirely brown suit with violet socks and a vest with buckled shoes. His long auburn hair reaches down to his waist. His hazel eyes peer out from beneath his deerstalker brown hat.

Personality: He snorts whenever he laughs or is feeling confident. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He got into the Sculptor business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Sculptor. He has achieved small success as a Sculptor.

Motivation: Balancing his hectic life and new Sculptor responsibilities is difficult; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Job. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Cory Rutland, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 11 (+0)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. A roughly beaten golden orb (160 gp). Finely wrought small gold bracelet (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (160 gp).


Social Check DCs

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