Aline Kent, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries a battered sai and tarnished longsword as well. She is bald on top and has large chestnut tufts of hair around her ears. She is baby faced.
Personality: She is business-like. She takes instructions and follows them to the letter. She is a font of random trivia from the lore and stories she has discovered
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Professionalism, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Coral (40 gp). Emerald (1100 gp). Red-brown spinel (40 gp).
Giselle Stanley, Female Human [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a tan scarf. She is bristling with hidden weapons, mostly bastard swords and axes. Her red hair is lengthy and is close to two feet long. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Eccentric and domineering, Giselle will drive conversation. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the east to a Architect, Giselle learned a great deal about her mother's area of expertise. There was a wharf not far from home where she often wandered off to fish. She used her abilities to trick people and travel the world for free.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and sabotage a competitor
Ideals: Extrovert. Bonds: Criminal record, Attractive, Job, Nature. Occupation: Architect
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 100 gp.
Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears rags and sports a simple walking cane. He keeps his red hair in a flapper bob. His eyes are likewise amber. His teeth are white and perfect.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Artistic, Gifted. Bonds: Poor, Attractive, Adventurer, Family. Occupation: Unemployed
Voice: Switch between two voices
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Abyssal, Sylvan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Masterwork Artisan’s tools.
Ida Nibley, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely white suit with grey socks and a vest with buckled shoes. Her red hair is thinning but still full. Her blue eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. A true patriot, Ida would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her father had invested heavily in several trade routes and wanted her to inherit them. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Money/treasure; and she is greedy
Flaws: Shy, Disease. Bonds: Military, Rich. Occupation: Priest
Voice: Smooth and feminine
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp.
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