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NPC Generator

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Advanced [show]


Ermina Rutland, Female Human [Permalink]

Personal [hide]

Description: She wears baggy red pantaloons and a tan scarf. Her chestnut hair is cut short with large spiked bangs in the front. Her brown eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. A gifted student she started as a Servant, but she got bored and became a Spy. She has dedicated herself to building a better world.

Motivation: She's attracted to the PC; and she'd like to take her coworkers down a peg

Ideals: Philantrophist. Bonds: Adventurer, Job, Has a crush. Occupation: Spy

Voice: Farmer accent

Attributes [hide]

Ermina Rutland, Female Human Paladin 5
Medium (4'9") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Deception +6
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Randal Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest and prefers red and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of scythes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has wavy auburn hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is a Lycanthrope in disguise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Fighting. Flaws: Ugly, Emotional, Impulsive. Bonds: Adventurer. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Randal Mitchell, Male Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Norton, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a pastel feathered hat and pastel clothes, she is not a threatening figure. Her hair is cut close to her head. Her amber eyes peer out from beneath her feathered pastel hat.

Personality: She has a massive crush on the younger sibling of the Miller who has hired her part-time. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She is unsatisfied with her job; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted. Bonds: Has a crush, Enemies, Job, Criminal record. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Millicent Norton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)8 (-1) 10 (+0)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. 1 Tanglefoot bags.


Social Check DCs


Emma Marleigh, Female Human [Permalink]

Personal [hide]

Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is portly but not overly obese. Her hair is chestnut and curly. Her eyes are a pleasant amber.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Further she is a bit of a stoner and is frequently out of it.

History: She was born in a small island village. Her family was turned out during the war. She and her family wandered west to less war torn lands. She ran away from her former home and has been making her living as a Crown-heir for the past few years.

Motivation: To clean up the streets; and to be a mayor again

Flaws: Addict, PTSD. Bonds: Nature, Job, Guardian. Occupation: Crown-heir

Voice: Soothing and warm

Attributes [hide]

Emma Marleigh, Female Human Paladin 5
Medium (4'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 9 (-1)14 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 60 pp. Chalcedony (20 gp). Blue quartz (4 gp). Bloodstone (20 gp).


Social Check DCs

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