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NPC Generator

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Ability Scores
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Advanced [show]


Drogo Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Shipwright job and began his own company from there.

Motivation: He is unsatisfied with his job; and he's looking for his big break

Flaws: Ugly. Bonds: Rich, Immigrant, Job, Adventurer. Occupation: Shipwright

Voice: Jittery and nervous

Attributes [hide]

Drogo Cholmondeley, Male Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Henry Badger, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and dresses in collared shirts and wears a proper scarf over his head. His right leg appears badly burned and disfigured. With bright auburn hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 6 years old his parents immigrated from the south. Henry was born on a far southern island where he grew up under the tutelage of his father, an expert Butcher. He moves from town to town, unable to find a place to settle.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Immigrant. Occupation: Butcher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Henry Badger, Male Human Paladin 5
Medium (6'6") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 9 (-1)12 (+1)
Skills Arcana +3, Intimidation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 400 gp. Carnelian (50 gp). Freshwater pearl (9 gp). Jasper (50 gp). 1 Minor magic item.


Social Check DCs


Sybil Milton, Female Human [Permalink]

Personal [hide]

Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her skin is fair and her fingers are delicate and long. Sporting a brown mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is harsh and unforgiving.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her homeland was ravaged by war and she spent much of her life rebuilding it. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC.

Ideals: Gifted. Flaws: Disease, Antagonistic, PTSD. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sybil Milton, Female Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Jet (120 gp). Bloodstone (20 gp).


Social Check DCs


Elysande Gentry, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears skinny pants and wears a tan and blue robe with the hood down. Her blonde hair is cut short. Her blue eyes have a joyful gleam in them most of the time.

Personality: She likes to make people angry or surprised. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Her father raised her in a mountain cabin. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to work out more often.

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature. Occupation: Actor

Voice: Italian accent

Attributes [hide]

Elysande Gentry, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 13 (+1)11 (+0)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Violet garnet (700 gp). 1 Minor magic item.


Social Check DCs

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