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NPC Generator

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Advanced [show]


Agatha Crawford, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many black ritualistic tattoos. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. Her tied-back hair is brown. Her green eyes lackadaisically let the world flow into them.

Personality: She is happy with her job as a Marshal. She turns her eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She comes from a rich northern family. A gifted student she started as a Bounty Hunter, but she got bored and became a Marshal. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: To find somewhere to settle down; and she'd like to take her coworkers down a peg

Ideals: Joker. Flaws: Mundane. Bonds: Job, Rich, Attractive. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Agatha Crawford, Female Human Paladin 5
Medium (4'9") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)10 (+0) 17 (+3)13 (+1)
Skills Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Blue quartz (6 gp). White opal (1000 gp). Onyx (70 gp). Sardonyx (70 gp). 1 Minor magic item.


Social Check DCs


Susannah Upton, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'10". She wears tight fighting clothing, which leaves very little to the imagination, and her gloved hand is found clutching a bastard sword. Her chestnut hair is slicked back into a classic pompadour. She has gleaming, smiling gray eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Hunter mother left her crippled. After a long history of fighting, Susannah and her spouse have recently divorced.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister

Ideals: Fighting. Flaws: Antagonistic, Ugly, Disease. Bonds: Family. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Susannah Upton, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)5 (-3) 15 (+2)14 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Cecily Barlow, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many tan ritualistic tattoos. She wears a faded coat and loose pants complete with broad hat. She has auburn hair. She has a dull look in her green eyes.

Personality: She is calm most of the time but flees social interaction. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Cecily lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. She has been saving her money to try and buy her sister's freedom.

Motivation: Marry her sister to traveling adventurers; and to be a fortune-teller again

Ideals: Logical. Flaws: Shy, Forgetful. Bonds: Family, Job. Occupation: Doctor

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Barlow, Female Human Paladin 5
Medium (5'0") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)4 (-3) 13 (+1)7 (-2)
Skills Insight +4, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Gerard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He has done his best to style his red hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to a criminal king-pin and mafia family Gerard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: He is wracked by social anxiety; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Attractive, Criminal record, Adventurer, Job. Occupation: Bellfounder

Voice: Forgets to breathe while speaking

Attributes [hide]

Gerard Marlowe, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 10 (+0)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 10
Languages Common, Orc, Giant, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs

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