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NPC Generator

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Advanced [show]


Jane Remington, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. She has a very tight haircut. She wears an eyepatch.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She has a small toy that she constantly fidgets with.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Jane was left her father's suit of armor and trained in its use and care. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Shy, Addict. Bonds: Military. Occupation: Crown-heir

Voice: Smoker's lung

Attributes [hide]

Jane Remington, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)15 (+2) 15 (+2)11 (+0)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Aline Upton, Female Human [Permalink]

Personal [hide]

Description: She dresses in grey turtlenecks beneath a blue coat with black slacks. Her white hair is heavily combed to the left. She wears round tiny glasses practically rammed into her face.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is used to getting what she wants. In part because she is a meticulous planner.

History: Aline hails from a village terrorized by gnolls. A gifted student she started as a Painter, but she got bored and became a Carter. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Aline was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and sabotage a competitor

Ideals: Professionalism. Flaws: Insomniac. Bonds: Enemies, Job. Occupation: Carter

Voice: Low rumbling, strings words together

Attributes [hide]

Aline Upton, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)6 (-2) 15 (+2)14 (+2)
Skills Insight +5, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item.


Social Check DCs


Margery Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair, when down, is lengthy. She wears an eyepatch.

Personality: She is fixated on the number 37. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born several months after her mother was called into army service. When Margery reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Justice. Flaws: Ugly, Insane. Bonds: Rich, Military. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Margery Eastaughffe, Female Human Paladin 5
Medium (4'9") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp. Finely wrought small gold bracelet (40 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item.


Social Check DCs


Frederick Washington, Male Human [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with feathered hat. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Frederick isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: Frederick was born the youngest of three triplets. His mother took him hunting and taught him how to get in the mind of other creatures. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Family, Nature. Occupation: Actor

Voice: Speaks in third person

Attributes [hide]

Frederick Washington, Male Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 16 (+3)13 (+1)
Skills Performance +4, Religion +4
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. Emerald (1400 gp). Tiger eye turquoise (14 gp). Blue quartz (14 gp). Azurite (14 gp).


Social Check DCs

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