Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maynild Shelly, Female Human [Permalink]

Personal [hide]

Description: A 6'1" southern woman, she dresses like a well dressed Healer does. Her hair is always cut to a buzz. Her eyes are violet and catlike.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Maynild was born with her mother's beautiful face. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She used her abilities to travel the world and help people.

Motivation: Wants to open a new tavern; and balancing her hectic life and new healer responsibilities is difficult

Ideals: Philantrophist, Fighting. Bonds: Job, Religious, Attractive. Occupation: Healer

Voice: Sleepy voice

Attributes [hide]

Maynild Shelly, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 8
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)9 (-1) 13 (+1)7 (-2)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs


Margery Dayton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a tan broad hat and tan clothes. She wears her hair in dreadlocks. She is baby faced.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She receives visions of the future at random moments

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Passionate, Gifted. Bonds: Religious, Job, Adventurer. Occupation: Ploughman

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Margery Dayton, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 11 (+0)16 (+3)
Skills Deception +6, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp. Deep green spinel (140 gp). Golden yellow topaz (1000 gp). Banded agate (10 gp). Golden pearl (140 gp).


Social Check DCs


Rosamund Dalton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull pastel iron scale mail. She carries a battered halberd and tarnished mace as well. Her long red hair reaches down to her waist. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is very quiet and rarely speaks above a whisper. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Rosamund is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Rosamund grew up listening to her father's many stories. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Rosamund Dalton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Goblin, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Stanley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. He is lazy, self-centered, vain, and jealous.

History: Bernard lived on a farm with his father, near the main road leading to a nearby town. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. By chance he met his brother recently and the two have been together since.

Motivation: An old rival family wants him found.

Flaws: Ugly, Insane, Selfish, Antagonistic. Bonds: Family. Occupation: Mercenary

Voice: Loud with bravado

Attributes [hide]

Bernard Stanley, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)9 (-1) 18 (+4)15 (+2)
Skills Athletics +4, Religion +2
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp. Fiery yellow corundum (400 gp). Red spinel (40 gp). Deep green spinel (40 gp). Coral (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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