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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Conrad Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of scythes, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He has no hair. His fierce brown eyes like to dwell on things.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He helped his mother out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and seeks redemption

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Criminal record, Job. Occupation: Baker

Voice: Speaks through clenched teeth

Attributes [hide]

Conrad Brownrigg, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 8 (-1)12 (+1)
Skills Medicine +2, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Halfling, Gnome, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Matilda Whitby, Female Human [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. Her white hair is kept up in a ponytail inside a broad hat. She tend to wears goggles to shield her eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She misses her home and complains about the freezing weather, even in summer.

History: When she was but 7 years old her parents immigrated from the east. She worked as a nervous Barkeep and found it very stressful. She got away from her former life and has fallen to alcoholism.

Motivation: To unite with her brother; and to reunite with her absent father

Ideals: Joker. Flaws: Addict. Bonds: Immigrant, Job, Family. Occupation: Barkeep

Voice: Speaks fast with a slight lisp

Attributes [hide]

Matilda Whitby, Female Human Paladin 5
Medium (4'10") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)11 (+0) 10 (+0)9 (-1)
Skills Intimidation +2, Nature +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. Alexandrite (300 gp).


Social Check DCs


Juliana Stapleton, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears tight fighting clothing, which leaves very little to the imagination. Her brown hair is unkempt and raggedy. Her hazel unseeing eyes seem to look past you.

Personality: Her tongue was cut out and she uses sign language. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a poor family in the city she treasured whatever gifts she got. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. During her travels, Juliana and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Juliana discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Juliana fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: Obtaining odd cultural Human artifacts is her passion; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Poor, Adventurer. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Juliana Stapleton, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs


Eloise Elton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'2" and is dressed in a clean blue cloak covering her clean studded leather. Her left hand appears badly burned and disfigured. Her red hair is long and unkept. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Eloise was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Eloise's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Ugly, Addict, Antagonistic, Insane. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Eloise Elton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Acrobatics +7, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs

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