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NPC Generator

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Advanced [show]


Adelard Braxton, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is bald on top and has large brown tufts of hair around his ears. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Ideals: Justice. Flaws: Ugly. Bonds: Job, Criminal record, Slave. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Adelard Braxton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Arcana +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Giant, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Ermina Blythe, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears professional attire. She keeps her long brown hair kept up in a rat tail. Her brown eyes peer out from beneath her wide-brimmed tan hat.

Personality: Abrasive and pushy, she has a hard time making friends. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. Due to her spouse's obsession with being a Spy they were divorced and she won custody of their daughter. She worked as a Sailor, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Family. Occupation: Sailor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Ermina Blythe, Female Human Paladin 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 5 (-3)9 (-1) 12 (+1)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Anne Riley, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and likes to wear ponchos typically of a light grey in addition to tight pants. She keeps her long red hair kept up in a rat tail. She has amber eyes and a grey hat with a pastel feather.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anne took refuge in the old dungeon and found the beat up crossbow and armor she uses now. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to end her boredom

Ideals: Athletic. Flaws: Ugly, Antagonistic, Mundane, Greedy. Bonds: Nature. Occupation: Mortician

Voice: Speaks with lips pursed

Attributes [hide]

Anne Riley, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)13 (+1) 12 (+1)6 (-2)
Skills Deception +1, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Golden yellow topaz (600 gp). Tiger eye turquoise (6 gp). Amber (150 gp).


Social Check DCs


Oriel Everleigh, Female Human [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman wears a black vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her black boots flare out at the collars. Her blonde hair is slicked back into a classic pompadour. Her skin is flawless and her green eyes scan people very quickly.

Personality: Her tongue was cut out and she uses sign language. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born in a small desert village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Apothecary. She has drifted from career to career and currently works as a Apothecary.

Motivation: To be a Hunter again.

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Job, Nature. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Oriel Everleigh, Female Human Paladin 5
Medium (4'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 11 (+0)10 (+0) 12 (+1)11 (+0)
Skills Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp.


Social Check DCs

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