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NPC Generator

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Advanced [show]


Odo Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. His black hair is braided into rings. His eyes are likewise gray. His teeth are white and perfect.

Personality: Odo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Seamstress, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Bonds: Attractive, Immigrant, Poor. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Odo Beckwith, Male Human Paladin 5
Medium (6'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)6 (-2)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


John Camden, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy violet suit. His black hair is smooth and relatively long. He has a dull look in his green eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: Balancing his hectic life and new Baker responsibilities is difficult.

Ideals: Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Baker

Voice: Raspy

Attributes [hide]

John Camden, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 16 (+3)11 (+0)
Skills Athletics +3
Senses Passive Perception 13
Languages Common, Terran, Infernal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Susannah Marlowe, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a red costume with the symbols of her god on her torso. She has done her best to style her black hair to look like a famous performer. Her brown eyes dart from person to person to random spaces in the air.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She uses divination through singing.

History: Susannah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was always very intelligent and has formed a secret society of specialists.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Cynical, Secretive. Bonds: Poor, Job. Occupation: Guard

Voice: Speaks with back of mouth

Attributes [hide]

Susannah Marlowe, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)13 (+1) 12 (+1)16 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Oriel Conway, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is dressed in a clean yellow cloak covering her clean studded leather. Her tied-back hair is chestnut. Her eyes, though not visible through her cowl, are blue.

Personality: She is mildly Human supremacist, though she does not identify as such. Oriel is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been saving her money to try and buy her sister's freedom.

Motivation: A need for knowledge about a nearby landmark; and to unite with her sister

Flaws: Racist. Bonds: Family, Immigrant, Military, Adventurer. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Oriel Conway, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)10 (+0) 9 (-1)16 (+3)
Skills Stealth +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Zircon (40 gp). Moss agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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