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NPC Generator

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Advanced [show]


Vicky Presley, Female Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this southern woman wears a worn and beaten armor. Her hair is long and red with streaks of silver, and is pulled back with small grey clips. Her green eyes dart from person to person to random spaces in the air.

Personality: Vicky is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Vicky was born in the south. At a young age she loved to build and create. While studying, she fell in love. They married and had a daughter. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: Wishes to resurrect an old love; and wants to work out more often

Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Attractive, In love. Occupation: Spy

Voice: Hissing voice

Attributes [hide]

Vicky Presley, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)9 (-1) 12 (+1)12 (+1)
Skills Arcana +2, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Coral (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Westcott, Female Human [Permalink]

Personal [hide]

Description: She wears a tan vest and prefers white and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is physically well-built. With bright chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Abrasive and pushy, she has a hard time making friends. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Isabella was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Isabella's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and she's repulsed by the pc

Ideals: Impeccable, Logical. Flaws: Ugly, Insomniac, Antagonistic. Occupation: Apothecary

Voice: Shortens vowels

Attributes [hide]

Isabella Westcott, Female Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Nature +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp.


Social Check DCs


Jocelyn Mori, Male Human [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has dyed his greying blonde hair a little too much giving a sharp blonde color. This gray eyed southerner is not easily forgotten.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Criminal record, Poor. Occupation: Engraver

Voice: Ums and uhs a lot

Attributes [hide]

Jocelyn Mori, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)8 (-1) 11 (+0)4 (-3)
Skills Insight +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Freshwater pearl (8 gp). Obsidian (8 gp). Malachite (8 gp).


Social Check DCs


Anne Tyndall, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is wearing colorful clothing, dressed as a Navigator. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling violet eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born in the east, but her parents moved at a very young age to the north. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Anne took refuge in the ruined castle and found the beat up whip and armor she uses now. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Several ex partners dislike her way of doing things and want revenge; and a deep hatred of dire rats

Ideals: Joker, Extrovert. Bonds: Immigrant, Nature, Enemies. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Anne Tyndall, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +5, Insight +4
Senses Passive Perception 11
Languages Common, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Aquamarine (500 gp). Banded agate (9 gp). Golden yellow topaz (500 gp). Tourmaline (120 gp).


Social Check DCs

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