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NPC Generator

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Advanced [show]


Sybil Wesley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'1" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her left hand appears badly burned and disfigured. Her auburn hair is braided into rings. Her eyes are hazel and catlike.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She is a Succubi in disguise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Cynical, Impulsive. Bonds: Adventurer. Occupation: Banker

Voice: Smooth and feminine

Attributes [hide]

Sybil Wesley, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Arcana +5, Athletics +6
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Beatrice Morley, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears tattered old clothes. Her blonde hair is wavy and long. Her eyes are violet.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. As a young adult she joined a group advocating for an improvement in Human conditions. She used her abilities to trick people and travel the world for free.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and she has comitted a past crime that haunts her to this day

Flaws: Ugly, Mundane, Racist. Bonds: Criminal record, Job. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Beatrice Morley, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Agnes Gracey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears tattered old clothes. Her hair, while still mostly blonde, has prominent grey streaks. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She believes the world needs to unite to get rid of goblins once and for all.

History: Born to a poor family in the city she treasured whatever gifts she got. After coming to the age of reason, Agnes took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Tailor

Voice: growls and snarls, animalistic

Attributes [hide]

Agnes Gracey, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)11 (+0) 7 (-2)9 (-1)
Skills Acrobatics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Staurheim, Male Human [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He served in the navy to pay for his family's outstanding loans. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and sabotage a competitor

Ideals: Passionate. Bonds: Religious, Military, Immigrant, Job. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Randal Staurheim, Male Human Paladin 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 13 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 5000 sp. Sard (80 gp). Alexandrite (1600 gp). Eye agate (9 gp). Iolite (80 gp).


Social Check DCs

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