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NPC Generator

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Advanced [show]


Emma Law, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears bulky brown painted plate armor and is in decent physical shape. She keeps her auburn hair in a pixie cut. Her amber eyes dart from person to person.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: The child of northern immigrants she idolized her father. She found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is untrained/undisciplined, which makes her dangerous.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she desires power and/or immortality

Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Emma Law, Female Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)9 (-1) 10 (+0)19 (+4)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 3000 sp.


Social Check DCs


Adelaide Digby, Female Human [Permalink]

Personal [hide]

Description: She stands about 4'8" and wears tight fighting clothing, which leaves very little to the imagination. Her left hand appears badly burned and disfigured. She keeps her black hair in a pixie cut. She wears large thick round spectacles.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has dedicated herself to building a better world.

Motivation: She desires power and/or immortality.

Ideals: Fighting, Gifted. Bonds: Guardian, Adventurer. Occupation: Weaver

Voice: Scratchy, weak

Attributes [hide]

Adelaide Digby, Female Human Paladin 5
Medium (4'8") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)8 (-1) 10 (+0)8 (-1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 300 gp. Tourmaline (150 gp).


Social Check DCs


Millicent Marley, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy tan dress. She has wavy red hair. Her green eyes are slightly larger than normal.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Millicent is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Millicent lived on a farm with her mother, near the main road leading to a nearby town. When money was particularly tight she was walking through alleys when she overheard a Laborer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She got away from her former life and has fallen to alcoholism.

Motivation: She is content; and her spouse's relatives view her with great suspicion

Flaws: Antagonistic, Addict, Mundane. Bonds: Attractive, Family, Poor. Occupation: Laborer

Voice: Speaks with back of mouth

Attributes [hide]

Millicent Marley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)11 (+0) 9 (-1)5 (-3)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 70 pp. Hematite (8 gp). Black pearl (1200 gp). Chrysoprase (80 gp). Freshwater pearl (8 gp).


Social Check DCs


Justin Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a tan coat with black slacks. His golden hair is styled in orderly dreadlocks. His fierce gray eyes like to dwell on things.

Personality: His tongue was cut out and he uses sign language. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 7 years old his parents immigrated from the south. He was taken from his home at a very young age. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk.

Flaws: Disease. Bonds: Has a crush, Adventurer, Immigrant, Slave. Occupation: Performer

Voice: Scratchy, weak

Attributes [hide]

Justin Marlowe, Male Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Nature +4, Performance +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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