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NPC Generator

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Advanced [show]


Hadwisa Adley, Female Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Sporting a chestnut mohawk this woman's hair draws a lot of attention. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.

History: Hadwisa was raised in a hard working conservative environment. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. By chance she met her sister recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion; and find a way to reverse the transformation of her sister

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Job, Family. Occupation: Map Maker

Voice: German accent

Attributes [hide]

Hadwisa Adley, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)9 (-1)
Skills Athletics +5, Survival +5
Senses Passive Perception 12
Languages Common, Druidic, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 6000 sp.


Social Check DCs


Matilda Marston, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She is tall, broad shouldered and powerfully built. She wears her white hair up in a very large beehive style do. Her hazel eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: The child of a Mercenary, who enjoyed hunting, Matilda was taken on many hunting expeditions. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently she has begun working with bootleggers and crooks.

Motivation: She is greedy; and to find somewhere to settle down

Flaws: Mundane. Bonds: Rich, Job, Family, Nature, Criminal record. Occupation: Fortune-teller

Voice: Scottish accent

Attributes [hide]

Matilda Marston, Female Human Paladin 5
Medium (5'5") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 12 (+1)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Banded agate (5 gp). Black opal (1300 gp). Freshwater pearl (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Susannah Langley, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She typically wears brown cloth garments or leather armor. She keeps her white hair in a pixie cut. She is baby faced.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Susannah was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She's also a talented Actor, but doesn't like to broadcast it.

Motivation: To be a Actor again; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Insomniac. Bonds: Mentor, Job, Rich. Occupation: Apothecary

Voice: Spits words with contempt

Attributes [hide]

Susannah Langley, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)15 (+2) 11 (+0)10 (+0)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 20 pp. Red-brown spinel (70 gp). Blue sapphire (1400 gp). White opal (1400 gp). Aquamarine (1100 gp).


Social Check DCs


Vicky Stanford, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses in brown turtlenecks beneath a white coat with black slacks. Her hair is silver and very short. Her eyes are gray and beady.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born the only child of a wealthy merchant. Vicky abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She's looking for her big break.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Soapmaker

Voice: Sleepy voice

Attributes [hide]

Vicky Stanford, Female Human Paladin 5
Medium (5'9") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Insight +3, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs

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