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NPC Generator

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Advanced [show]


Oriel Langston, Female Human [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears bulky pastel painted plate armor, and a wedding ring on her left hand. Her red hair is braided into rings. Her hazel eyes peer out from beneath her deerstalker pastel hat.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born in the west. After coming to the age of reason, Oriel took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture

Ideals: Philantrophist, Gifted. Bonds: In love, Immigrant, Criminal record. Occupation: Painter

Voice: growls and snarls, animalistic

Attributes [hide]

Oriel Langston, Female Human Paladin 5
Medium (5'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)9 (-1) 9 (-1)13 (+1)
Skills Insight +2, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maynild Barclay, Female Human [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her tied-back hair is white. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is irascible and easily irritated. She is a great chef.

History: She is a Jackalwere in disguise. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She's repulsed by the PC; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Immigrant. Occupation: Navigator

Voice: Ums and uhs a lot

Attributes [hide]

Maynild Barclay, Female Human Paladin 5
Medium (4'10") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)13 (+1) 10 (+0)16 (+3)
Skills Athletics +7, Deception +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp. Golden yellow topaz (400 gp). Tourmaline (70 gp). Azurite (12 gp). Zircon (60 gp). 1 Minor magic item.


Social Check DCs


Theobald Hadley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple blue robe with green stripes complete with hood. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a Sage first and foremost. He believes firmly that knowledge should be universal. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Theobald was born the youngest of three triplets. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has drifted from career to career and currently works as a Sage.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Ugly, Impulsive, Fearful. Bonds: Job, Family. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Theobald Hadley, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Rolf Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has moderate length black hair. He wears a mask on his face.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with a lost civilization.

History: He got into the Sage business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by drow. Rolf was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Shy. Bonds: Attractive, Adventurer, Job, Enemies. Occupation: Sage

Voice: Prounounces S like Z

Attributes [hide]

Rolf Mitchell, Male Human Paladin 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 9 (-1)9 (-1) 13 (+1)15 (+2)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp. Alexandrite (200 gp). Lapis lazuli (15 gp). Obsidian (15 gp). White pearl (60 gp).


Social Check DCs

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