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NPC Generator

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Advanced [show]


Gerard Ryland, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair is braided into rings. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Gerard was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He has worked as a Bather like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg

Flaws: Ugly, Impulsive. Bonds: Rich, Job, Family. Occupation: Bather

Voice: Switch between two voices

Attributes [hide]

Gerard Ryland, Male Human Paladin 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)13 (+1) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Peridot (70 gp).


Social Check DCs


Hunter Clinton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His brown hair is long and unkept. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in a small village he learned the ways of the warrior from his mother. Hunter was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hunter decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is greedy; and money/treasure

Ideals: Justice, Fighting. Flaws: Ugly, Addict. Bonds: Rich, Criminal record. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Clinton, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)16 (+3) 15 (+2)9 (-1)
Skills Persuasion +2, Religion +6
Senses Passive Perception 12
Languages Common, Infernal, Goblin, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Alexandrite (700 gp). 1 Minor magic item.


Social Check DCs


Thomas Copeland, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean tan cloak covering his clean studded leather. His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Thomas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Thomas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Impulsive. Bonds: Attractive, Enemies, Military, Criminal record. Occupation: Bowyer

Voice: Farmer accent

Attributes [hide]

Thomas Copeland, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 7 (-2)11 (+0) 17 (+3)11 (+0)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp. Deep blue spinel (300 gp). Peridot (40 gp). 1 Minor magic item.


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is generally shirtless and showing off her tattooed chest. Her tied-back hair is brown. She wears round tiny glasses practically rammed into her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anne's father didn't care for her much, and the feeling was mutual. She has recently gotten a pet goose that steals things from people.

Motivation: Many goblins want her driven away; and she wants revenge against goblins

Flaws: Antagonistic. Bonds: Immigrant, Religious, Rich, Criminal record, Enemies. Occupation: Mason

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anne Marley, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs

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