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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Eloise Yardley, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dark leathers with embroidery. Her blonde hair is still thick. Her green eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To end her boredom; and money/treasure

Flaws: Secretive, Mundane. Bonds: Rich. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Eloise Yardley, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Arcana +5, Deception +4
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp.


Social Check DCs


Emma Washington, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. Her blonde hair is singed and shortened. She wears large thick round spectacles.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born to a criminal king-pin and mafia family A freak accident while working with her Doctor mother left her crippled. She used her abilities to trick people and travel the world for free.

Motivation: She has decided she is irredeemable.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Emma Washington, Female Human Paladin 5
Medium (4'8") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Athletics +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Fiery yellow corundum (600 gp). Banded agate (10 gp). Emerald (600 gp).


Social Check DCs


Trym Tindall, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears many layers of old clothing at all times. His white hair is still thick. His brown eyes peer out from beneath his feathered grey hat.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born in a small desert village. After coming to the age of reason, Trym took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and to protect his home

Ideals: Gifted. Flaws: Ugly, Emotional, Hedonist. Bonds: Poor, Nature. Occupation: Bounty Hunter

Voice: Australian accent

Attributes [hide]

Trym Tindall, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 9 (-1)13 (+1)
Skills Arcana +4, Insight +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his bow. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: Sold as a small child to a brothel owner, Roland was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: To find somewhere to settle down.

Ideals: Persistence. Flaws: Shy. Bonds: Mentor. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Roland Beitz, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 7 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 3 (-4)13 (+1) 7 (-2)11 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp. Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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