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NPC Generator

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Shane Berkeley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Roofer uniform. His silver hair is slicked back into a classic pompadour. He has amber eyes and a blue hat with a brown feather.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has worked as a Roofer like his mother before him.

Motivation: To be a Bowyer again; and wants to open a new tavern

Ideals: Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant, Nature. Occupation: Roofer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Shane Berkeley, Male Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 16 (+3)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Deep blue spinel (1100 gp). Eye agate (11 gp). Violet garnet (1100 gp). Sardonyx (80 gp). 1 Minor magic item.


Social Check DCs


Aline Beitz, Female Human [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her attire stands in sharp contrast to her longbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair is well kept. Her hazel eyes peer out from beneath her small grey hat.

Personality: She is a hateful person. She taunts others and blames them for her problems. Flattery will make her almost putty in your hands.

History: Aline was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sailor. Being a Sailor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is compelled to act according to her religious beliefs; and to be a marshal again

Flaws: Antagonistic, Selfish. Bonds: Job, Criminal record, Religious. Occupation: Sailor

Voice: French accent

Attributes [hide]

Aline Beitz, Female Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Gilbert Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a grey collared shirt and green pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His black hair is cut short with large spiked bangs in the front. His skin is flawless and his green eyes scan people very quickly.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a criminal king-pin and mafia family He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Flaws: Depressed. Bonds: Attractive, Has a crush, Adventurer, Criminal record. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gilbert Heiser, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Nature +5, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Chester, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she is dressed in a clean yellow cloak covering her clean studded leather. Her black hair is thinning but still full. Her brown eyes are passionate and lively.

Personality: Mary is depressed about a lot of things. She tends to be a nihilist. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was raised in a white middle class family as the only child. She went to a religious school and was inspired by the priests there in charitable deeds. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She has a rivalry with the Church that dominates her actions; and to find somewhere to settle down

Flaws: Depressed, Hedonist, Mundane. Bonds: Attractive, Religious. Occupation: Knight

Voice: Booming voice

Attributes [hide]

Mary Chester, Female Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 13 (+1)13 (+1)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Brass mug with jade inlays (100 gp).


Social Check DCs

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