Emeny Ainsley, Female Human [Permalink]
Personal [hide]
Description: She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a dagger, but if one is not available she will default to her sai. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her long golden hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: Aggressive, abrasive, and angry, Emeny embodies much of what other species detest in the Humans. Energy wise she seems alert and responsive.
History: She was born in the south. Her parents enrolled her in a Paladin school at a young age so that she could practice her divine talents. She moves from town to town, unable to find a place to settle.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and she's repulsed by the pc
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 5000 sp.
Juliana Morton, Female Human [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across her face, she is generally shirtless and showing off her tattooed chest. She has styled her golden hair well, parting it to the right. She tend to wears goggles to shield her eyes.
Personality: She exudes charisma. She is a tour de force of persuasion. Juliana enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small mountains village. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Bellfounder for the past few years.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Flaws: Hedonist. Bonds: Attractive, Nature, Job, Adventurer. Occupation: Bellfounder
Voice: American accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 pp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Minor magic item. 1 Minor magic item.
Yvonne Axton, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is generally well dressed albeit a few years behind the times. Her hair is cut close to her head. Her eyes are a pleasant blue.
Personality: Yvonne wants to be seen as a stoic, levelheaded, noble Paladin, so she tries to act the part. She does a good job, for the most part... She misses her home and complains about the freezing weather, even in summer.
History: When she was but 6 years old her parents immigrated from the west. She went to a religious school and was inspired by the priests there in charitable deeds. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She is unsatisfied with her job; and her religion dominates her actions
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Immigrant, Religious. Occupation: Bowyer
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 80 pp. Obsidian (11 gp). Moonstone (80 gp). Moss agate (11 gp). 3 Thunderstones. 1 Everburning torch.
Cory Brady, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is physically well-built. He has styled his chestnut hair well, parting it to the right. He tend to wears goggles to shield his eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 11th year, his parents were killed by a brigands raid, leaving Cory alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Many brigands want him driven away; and he has a rivalry with the church that dominates his actions
Ideals: Philantrophist, Joker. Bonds: Religious, Enemies. Occupation: Actor
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Auran, Infernal, Abyssal, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp.
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