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NPC Generator

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Advanced [show]


Elizabeth Colton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a pastel collared shirt and yellow skirt. She accessorizes with a white scarf around the waist and a strap diagonally across her shirt. Her hair is silver, silky, and of moderate length. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Calm and collected, she is a well trained Glassblower. She plays an instrument quite well.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She ran away from her former home and has been making her living as a Glassblower for the past few years.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult.

Ideals: Artistic, Gifted. Bonds: Attractive, Job, Family. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Elizabeth Colton, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Bradley, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, yellow cloak. He is muscular with a powerful set of arms. He has a long auburn beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: When he was but 3 years old his parents immigrated from the north. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To reunite with his absent father; and he's looking for his big break

Ideals: Persistence. Flaws: Insomniac. Bonds: Rich, Immigrant, Adventurer, Family. Occupation: Bather

Voice: American accent

Attributes [hide]

Ernest Bradley, Male Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Athletics +6, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear green clothing when he does not wear armor, marred by teas. He has moderate length silver hair. He has gleaming, smiling hazel eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Performer again; and many dire rats want him driven away

Flaws: Ugly, Antagonistic. Bonds: Enemies, Poor, Nature, Job. Occupation: Stableman

Voice: Ums and uhs a lot

Attributes [hide]

Gerard Darby, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Religion +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Oriel Tindall, Female Human [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has a large black mantle and cape that has been intricately interwoven into her grey robe. Her long red hair is drawn into a two foot long braid. Her gray eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of western immigrants she idolized her mother. A few years later when the south was not economically sound they moved to her current location. She's also a talented Brewer, but doesn't like to broadcast it.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and wants to open a new tavern

Flaws: Terse, Impulsive. Bonds: Immigrant, Job, Debt. Occupation: Bather

Voice: Gruff and masculine

Attributes [hide]

Oriel Tindall, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)12 (+1) 12 (+1)15 (+2)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. 1 Average lock.


Social Check DCs

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