Avice Easton, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears tight fitting clothing which further accentuates her frame. With bright auburn hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She works hard and plays hard.
History: She was born to a criminal king-pin and mafia family A few years later when the west was not economically sound they moved to her current location. She has recently gotten a pet goose that steals things from people.
Motivation: Balancing her hectic life and new Unemployed responsibilities is difficult; and further expansion of business
Flaws: Shy, Hedonist. Bonds: Attractive, Criminal record, Immigrant, Job. Occupation: Unemployed
Voice: Dark and ominous
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Hunter Atherton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His red hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Flattery will make him almost putty in your hands.
History: He got into the Miller business at a young age. A freak accident while working with his Priest father left him crippled. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Sabotage a competitor; and he uses money and sex appeal to get what he needs
Flaws: Selfish, Disease. Bonds: Rich, Attractive, Job. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Star rose quartz (50 gp). Smoky quartz (50 gp). White opal (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eloise Dayton, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. She wears her silver hair up. She has a dull look in her blue eyes.
Personality: Cocky and sure of herself, she believes she is the best Bricklayer born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She's also a talented Detective, but doesn't like to broadcast it.
Motivation: Several ex partners dislike her way of doing things and want revenge; and someone believes her a fraud
Ideals: Philantrophist. Bonds: Immigrant, Job, Military, Rich, Enemies. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 200 gp. Onyx (50 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Griselda Gracey, Female Human [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a green shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her golden hair is cut short. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She uses divination through singing.
History: She was born in a small plains village. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted martial powers by her dying sister.
Motivation: She is content; and she is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Knight
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 9 (-1) | 10 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Celestial
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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