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NPC Generator

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Advanced [show]


Herleva Crawford, Female Human [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She wears her black hair down. Her otherwise smooth face is marked with small tiny scars.

Personality: She is business-like. She takes instructions and follows them to the letter. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. Days after completing her studies, news broke out that her hometown was attacked by giants. Herleva was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the giants.

Motivation: She seems to be bored by most things; and several ex partners dislike her way of doing things and want revenge

Ideals: Professionalism. Flaws: Mundane. Bonds: Enemies, Military, In love. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Herleva Crawford, Female Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)12 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


William Home, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries longbows. His brown hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Engraver business at a young age. William was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. William decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He'd like to take his coworkers down a peg; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Job, Criminal record. Occupation: Engraver

Voice: Low range voice

Attributes [hide]

William Home, Male Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)6 (-2) 9 (-1)7 (-2)
Skills Arcana +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Hunter Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports green clothing, slightly heavier than average wear. His hair, while still mostly blonde, has prominent grey streaks. His skin is flawless and his green eyes scan people very quickly.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Disciplined, Fighting, Gifted. Bonds: Attractive, Nature. Occupation: Baker

Voice: Irish accent

Attributes [hide]

Hunter Compton, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 12 (+1)10 (+0)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20 pp. Silver pearl (100 gp). Azurite (16 gp). Brown-green garnet (100 gp).


Social Check DCs


Raymond Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a grey shirt with thin tan vertical stripes and black pants. His red hair is greasy and uncared for. His brown eyes peer out from beneath his Stetson grey hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of southern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Priest, and he later adopted a second son.

Motivation: Wants to work out more often; and regain custody of his son

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Family, Immigrant. Occupation: Priest

Voice: Indian accent

Attributes [hide]

Raymond Tattersall, Male Human Paladin 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +4, Intimidation +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp. Blue sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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