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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Elizabeth Chester, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. Her hair, while still mostly black, has prominent grey streaks. Her amber eyes dart from person to person to random spaces in the air.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is afraid of women and trembles around them

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Crown-heir arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she is greedy

Flaws: Ugly, Disease, Shy. Bonds: Rich, Criminal record. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Elizabeth Chester, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 6 (-2)13 (+1) 15 (+2)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp. Aquamarine (800 gp). Bloodstone (50 gp). Rock crystal (50 gp). Brown-green garnet (130 gp).


Social Check DCs


Arnold Brandon, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Arnold does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Shy, Depressed, Disease. Bonds: Military, Rich. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Arnold Brandon, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Insight +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp.


Social Check DCs


Jane Dayton, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. She keeps her long brown hair kept up in a rat tail. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. Brilliant and gifted she never wanted to apply herself. She now travels the world, in search of power and loot.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Persistence, Gifted. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Jane Dayton, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Katherine Lindsey, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She has the majority of her body covered in plate. Her chestnut hair is knotted and matted. She tend to wears goggles to shield her eyes.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Katherine was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and she wants revenge against orcs

Ideals: Athletic, Justice, Extrovert, Persistence. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Katherine Lindsey, Female Human Paladin 5
Medium (4'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)5 (-3) 13 (+1)12 (+1)
Skills Performance +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp. Sardonyx (30 gp). Smoky quartz (30 gp). Black star sapphire (600 gp). 1 Darkwood Buckler. 1 Full Plate. 1 Full Plate.


Social Check DCs

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