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NPC Generator

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Advanced [show]


Godfrey Bentham, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He loves telling others what to do and how they should feel about things. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Bonds: Attractive, Military, Slave, Criminal record. Occupation: Stableman

Voice: Sleepy voice

Attributes [hide]

Godfrey Bentham, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)17 (+3) 11 (+0)15 (+2)
Skills Nature +6, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Susannah Copeland, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears bulky grey painted plate armor. Her hair is long and auburn with streaks of silver, and is pulled back with small grey clips. She has gleaming, smiling hazel eyes.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Persistence, Logical. Flaws: Insane. Bonds: Military. Occupation: Priest

Voice: Strong lisp

Attributes [hide]

Susannah Copeland, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heather Hamilton, Female Human [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her brown hair is greasy and uncared for. Her hazel eyes peer out from beneath her feathered white hat.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is able to fit into much smaller and tighter spaces than normal.

History: She was raised in a plains tribe. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is greedy; and to reunite with her old friends

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Adventurer, Nature. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Heather Hamilton, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 13 (+1)15 (+2) 4 (-3)9 (-1)
Skills Acrobatics +4, Medicine +0
Senses Passive Perception 7
Languages Common, Celestial, Giant
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Balimaar Blyth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large white mantle and cape that has been intricately interwoven into his tan robe. He is tall, broad shouldered and powerfully built. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and his religion dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Family, Job, Religious. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Balimaar Blyth, Male Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 6 (-2)17 (+3) 9 (-1)10 (+0)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Ignan, Giant
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Star rose quartz (40 gp). Aquamarine (300 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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