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NPC Generator

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Advanced [show]


Clerebold Winterbourne, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born in a small forest village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow.

Flaws: Disease, Addict. Bonds: Attractive, Nature, Enemies. Occupation: Miller

Voice: Indian accent

Attributes [hide]

Clerebold Winterbourne, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)16 (+3) 17 (+3)12 (+1)
Skills Athletics +2, Stealth +5
Senses Passive Perception 13
Languages Common, Gnoll, Druidic, Celestial
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 2000 sp. Violet garnet (300 gp). Lapis lazuli (11 gp). Malachite (11 gp). 4 Smokesticks. 2 Alchemist’s fire. 2 Alchemist’s fire. 1 Antitoxin.


Social Check DCs


Hadwisa Law, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a custom-built plate barding that's adorned with green lining and desert motifs. She keeps her silver hair in a pixie cut. Her amber eyes are passionate and lively.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Ugly, Greedy, Disease. Bonds: Job. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Hadwisa Law, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Acrobatics +6, Religion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Citrine (30 gp). Smoky quartz (30 gp).


Social Check DCs


Alice Marston, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a pastel cloak and cross-gartered red stockings. Her silver hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady brown eyes.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Alice was born in the west. At a young age she loved to build and create. A gifted student she started as a Crown-heir, but she got bored and became a Hunter. She tends to her Hunter job now, and dutifully fulfills any obligations she has.

Motivation: To be a Crown-heir again; and she'd like to take her coworkers down a peg

Ideals: Artistic, Optimist, Persistence. Flaws: Ugly. Bonds: Job. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Alice Marston, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 14 (+2)15 (+2)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Lewis Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy auburn hair. He has gleaming, smiling hazel eyes.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a very good compulsive liar and kleptomaniac.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Layabout arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. Recently he has begun working with bootleggers and crooks.

Motivation: He has money and likes to spend it; and he is a bit of a kleptomaniac

Bonds: Attractive, Criminal record, Rich, Immigrant. Occupation: Layabout

Voice: Booming voice

Attributes [hide]

Lewis Enfield, Male Human Paladin 5
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 15 (+2)11 (+0)
Skills Arcana +5, Survival +5
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Tiger eye turquoise (15 gp). Deep green spinel (140 gp). Banded agate (15 gp). Red-brown spinel (140 gp). 1 Minor magic item.


Social Check DCs

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