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NPC Generator

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Advanced [show]


Charles Huxley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears grey trousers with red and white striped suspenders. He wears various colorful collared shirts. His tied-back hair is red. His blue eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. As long as the job gets done he does not care how it got done.

History: When he was but 4 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Professionalism. Bonds: Poor, Immigrant, Criminal record. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Charles Huxley, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hugh Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a robe, a symbol of the sun god around his neck, and a pickaxe on his belt. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Adventurer, Immigrant. Occupation: Beggar

Voice: German accent

Attributes [hide]

Hugh Rutherford, Male Human Paladin 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Beatrice York, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear flannel. Her hair is chestnut and curly. Her amber eyes dart from person to person.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She helped her father out around the business and became quite the natural. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Money/treasure; and to prove her worth to the world

Flaws: Depressed, Impulsive, Antagonistic. Bonds: Job, Rich. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Beatrice York, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 7
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 10 (+0)15 (+2) 7 (-2)10 (+0)
Skills Animal Handling +1, History +5
Senses Passive Perception 8
Languages Common, Celestial, Goblin
Attacks Melee +6 / 2d4+3, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Star rose quartz (30 gp). Deep green spinel (100 gp). Alexandrite (800 gp).


Social Check DCs


Aline Berkeley, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is generally well dressed albeit a few years behind the times. She has styled her black hair well, parting it to the left. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was raised in a plains tribe. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She inherited the family business which she has now maintained for 3 years.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and to be a spice merchant again

Flaws: Fearful. Bonds: Attractive, Poor, Job, Nature. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Aline Berkeley, Female Human Paladin 5
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)13 (+1) 16 (+3)12 (+1)
Skills Acrobatics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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