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NPC Generator

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Advanced [show]


Aline Nash, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has moderate length auburn hair. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the north.

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Bather

Voice: Slow speaker

Attributes [hide]

Aline Nash, Female Human Paladin 5
Medium (4'7") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Religion +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ermina Shipley, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her white hair in a pixie cut. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: A powerful brothel owner made her what she is. In her 12th year, her parents were killed by a brigands raid, leaving Ermina alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Many brigands want her driven away; and a deep hatred of brigands

Flaws: Disease. Bonds: Attractive, Mentor, Enemies. Occupation: Carpenter

Voice: Hollow voice

Attributes [hide]

Ermina Shipley, Female Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 17 (+3)13 (+1)
Skills Nature +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Mary Myerscough, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman is renowned for her bright white dresses and hats and is in decent physical shape. Her hair is greying and her face has many wrinkles. Her otherwise smooth face is marked with small tiny scars.

Personality: This woman loves music and to teach people music more than just about anything. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Like her mother and her sister before her, after school she went straight into learning to become a Miller. She then took over the family business and is one of the better Miller for hire.

Motivation: She is content; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Fearful, Mundane. Bonds: Slave, Job. Occupation: Miller

Voice: Posh accent

Attributes [hide]

Mary Myerscough, Female Human Paladin 5
Medium (5'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)14 (+2) 16 (+3)9 (-1)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. He is muscular with a powerful set of arms. His chestnut hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Drogo lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Shy, Secretive. Bonds: Adventurer, Family, Job. Occupation: Cook

Voice: Rhymes sentences (sorry)

Attributes [hide]

Drogo Ramsay, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Good lock.


Social Check DCs

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