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NPC Generator

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Ability Scores
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Advanced [show]


Raymond Gracey, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man does not wear sleeves and tends to eschew shirts when he can avoid it. He is bald on top and has large black tufts of hair around his ears. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Raymond took refuge in the large cave and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Ugly, Addict, Shy. Bonds: Nature. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Raymond Gracey, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 14 (+2)16 (+3)
Skills Deception +6, Insight +5
Senses Passive Perception 12
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Wymar Denholm, Male Human [Permalink]

Personal [hide]

Description: He wears a blue coat over a tan low-cut shirt, and a feathered hat upon his head. His red hair is cut short with large spiked bangs in the front. His eyes are green and catlike.

Personality: He likes to make people angry or surprised. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. After a long history of fighting, Wymar and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and to end his boredom

Flaws: Antagonistic, Selfish, Mundane. Bonds: Rich, Nature. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Wymar Denholm, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Stanton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a white cloak and cross-gartered blue stockings. Her moppish black hair is in a traditional bowl cut. Her eyes are likewise amber.

Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. Flattery will make her almost putty in your hands.

History: She was raised in a white middle class family as the only child. Her mother was a soldier and died while she was still young. Elizabeth was left her mother's suit of armor and trained in its use and care. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is terrified, and will act out of fear; and to end her boredom

Ideals: Artistic. Flaws: Selfish, Mundane, Fearful. Bonds: Military. Occupation: Interpreter

Voice: Farmer accent

Attributes [hide]

Elizabeth Stanton, Female Human Paladin 5
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)10 (+0) 8 (-1)11 (+0)
Skills Deception +3, Investigation +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Hematite (4 gp). Black pearl (400 gp). Golden yellow topaz (400 gp).


Social Check DCs


Gerald Digby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear ponchos typically of a light yellow in addition to tight pants. His whole body is exceptionally muscular. His brown hair is matted, messy, and big. He has gleaming, smiling blue eyes.

Personality: He can speak with the recently deceased. A true patriot, Gerald would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To be a Tailor again; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Job. Occupation: Carter

Voice: Thin and wheezing

Attributes [hide]

Gerald Digby, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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