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NPC Generator

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Advanced [show]


Clerebold Moreno, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his scimitar, and he perpetually has his scimitar ready. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Clerebold's homeland. Clerebold decided to take the middle way and become a bodyguard. He has gone from town to town working and never settling down anywhere, but has fallen for a local Weaver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Fighting. Flaws: Depressed. Bonds: Has a crush, Immigrant. Occupation: Knight

Voice: Sensual and smooth

Attributes [hide]

Clerebold Moreno, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 16 (+3)15 (+2) 7 (-2)15 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 8
Languages Common, Undercommon, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Iolite (80 gp). Chrysoberyl (80 gp). Bloodstone (80 gp).


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports blue clothing, slightly heavier than average wear. He has a long black beard with little hanging trinkets. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Guy hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Religious. Occupation: Knight

Voice: Stutters

Attributes [hide]

Guy Heiser, Male Human Paladin 5
Medium (6'4") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)16 (+3) 12 (+1)17 (+3)
Skills Athletics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Orc, Terran, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp.


Social Check DCs


Giselle Abram, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her brown hair is kept up in a ponytail inside a feathered hat. She has a tattooed face.

Personality: Calm and collected, she is a well trained Sculptor. She always tries to repair and not replace. It was this mentality that drove her into the Sculptor business.

History: Giselle hails from a village terrorized by drow. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sculptor work with an outfit from a few towns over. Sculptor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently gotten a pet goose that steals things from people.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Ideals: Persistence. Bonds: Job, Enemies, Criminal record. Occupation: Sculptor

Voice: Excited and jittery

Attributes [hide]

Giselle Abram, Female Human Paladin 5
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 10 (+0)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Gerard Kenley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan small hat and tan clothes. He has wavy silver hair. His eyes are gray and beady.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Roofer arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Roofer

Voice: Mumbles to self between sentences

Attributes [hide]

Gerard Kenley, Male Human Paladin 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 11 (+0)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. Rich purple corundum (700 gp). Sardonyx (70 gp). Peridot (70 gp). 1 Minor magic item.


Social Check DCs

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