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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Jane Asheton, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her white hair is cut short. She wears a mask on her face.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She plays an instrument quite well.

History: Born to a pair of adventurers, Jane grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Optimist, Artistic. Bonds: Adventurer, Religious, Rich. Occupation: Laborer

Voice: Low rumbling, strings words together

Attributes [hide]

Jane Asheton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. Fire opal (1600 gp). Deep blue spinel (200 gp).


Social Check DCs


William Southey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is heavily combed to the right. His violet eyes dart from person to person.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive, Disease. Bonds: Attractive. Occupation: Ploughman

Voice: Excited and jittery

Attributes [hide]

William Southey, Male Human Paladin 5
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)5 (-3) 12 (+1)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 6000 sp. Blue sapphire (1200 gp). Rhodochrosite (4 gp).


Social Check DCs


Herleva Heiser, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears tattered old clothes. She has done her best to style her golden hair to look like a famous performer. Her ears are large.

Personality: She has always had a great fascination with Human culture. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born a particularly ugly child, much to the horror of her parents. Her father took her hunting and taught her how to get in the mind of other creatures. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Human compassion.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Mundane. Bonds: Nature. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Herleva Heiser, Female Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 19 (+4)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Tim Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely blue suit with brown socks and a vest with buckled shoes, and is pretty ugly. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of a Adventurer, who enjoyed hunting, Tim was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Fletcher. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical. Flaws: Ugly. Bonds: Enemies, Nature, Job. Occupation: Fletcher

Voice: Puts emphasis on the wrong words

Attributes [hide]

Tim Hale, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 15 (+2)12 (+1) 12 (+1)9 (-1)
Skills Stealth +1, Survival +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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