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NPC Generator

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Advanced [show]


Charles Graeme, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing the road beaten gear of a warrior. His clothes are grease stained in places. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born in the south. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He is not mentally stable, and does not behave rationally; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Antagonistic, Insane. Bonds: Poor, Immigrant, Criminal record. Occupation: Blacksmith

Voice: Excited and jittery

Attributes [hide]

Charles Graeme, Male Human Paladin 5
Medium (6'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)14 (+2) 11 (+0)12 (+1)
Skills Religion +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Giant, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Avelina Colby, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears tattered old clothes, and is pretty ugly. Her hair is short and chestnut. Her eyes are violet and catlike.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is obsessed with finding treasure.

History: A powerful brothel owner made her what she is. She worked as a nervous Navigator and found it very stressful. In the meantime she has taken over work as a Navigator and occasionally as a mercenary.

Motivation: To reunite with her old friends.

Flaws: Ugly, Emotional. Bonds: Adventurer, Mentor, Job. Occupation: Navigator

Voice: High pitched and raspy

Attributes [hide]

Avelina Colby, Female Human Paladin 5
Medium (5'9") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)13 (+1) 14 (+2)13 (+1)
Skills Medicine +5, Religion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Zircon (70 gp). Deep blue spinel (1100 gp). Black pearl (1100 gp).


Social Check DCs


Beatrice Tattersall, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears very tight pants and wife beaters, though occasionally she sports a black coat, and is pretty ugly. Her black hair is lengthy. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Beatrice was born the youngest of three triplets. Beatrice was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Beatrice decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her brother recently and the two have been together since.

Motivation: Doesn't want to be a Fortune-teller and was forced into it by her family; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Ugly. Bonds: Criminal record, Religious, Family. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Beatrice Tattersall, Female Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)9 (-1) 12 (+1)10 (+0)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. Tiger eye turquoise (16 gp). Black pearl (1300 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man is wearing colorful clothing, dressed as a Detective. He has red hair. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Like his mother and his brother before him, after school he went straight into learning to become a Detective. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and he has a rivalry with the church that dominates his actions

Flaws: Addict. Bonds: Religious, Rich, Job, Enemies. Occupation: Detective

Voice: Gruff and masculine

Attributes [hide]

Manfred Hadleigh, Male Human Paladin 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)8 (-1) 16 (+3)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. Sardonyx (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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