Trym Shelby, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he likes to wear ponchos typically of a light white in addition to tight pants, and is pretty ugly. His white hair is drawn into a tight pony tail with a skull scrunchie. His gray unseeing eyes seem to look past you.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions
Ideals: Optimist, Opinionated. Flaws: Ugly, Disease. Bonds: Religious, Mentor. Occupation: Adventurer
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 6 (-2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: Just what you see.
Gerald Clapham, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an entirely grey suit with black socks and a vest with buckled shoes. His whole body is exceptionally muscular. He has wavy golden hair. His thin eyebrows rest above his beady blue eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When he's not drinking or sleeping the drinks off, he's doing music.
History: Gerald was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has worked as a Mayor like his father before him.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Passionate, Artistic. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. Blue sapphire (600 gp). Emerald (600 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Wakefield, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a brown and black handkerchief worn on his left side. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: Overbrimming with self-confidence, John isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He misses his home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, John grew up listening to his father's many stories. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and his spouse's relatives view him with great suspicion
Ideals: Athletic, Impeccable. Bonds: Immigrant, Adventurer, Family, Criminal record. Occupation: Courier
Voice: Speaks in third person
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 800 gp. Hematite (14 gp). Deep blue spinel (500 gp). White opal (1200 gp). Citrine (50 gp).
Gerald Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his black hair. His blue eyes dart from person to person.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He uses divination through singing.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive, Military. Occupation: Mayor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Celestial
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. Red spinel (160 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

