Rosamund Ryland, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing a long, blue, dusty cloak. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is matted, messy, and big. Her eyes are amber.
Personality: Overbrimming with self-confidence, Rosamund isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She also has developed a complete distrust of the Detective profession.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Detective, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Expand her business; and to unite with her sister
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Rich, Job, Family. Occupation: Bellfounder
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Millicent Garfield, Female Human [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears tight fitting clothing which further accentuates her frame. She has a very tight haircut. She tend to wears goggles to shield her eyes.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Millicent was born with her father's beautiful face. Over the years she perfected her riding and shooting skills. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She feels threatened by others; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Impeccable, Persistence. Flaws: Fearful. Bonds: Attractive, Criminal record, Nature. Occupation: Sellsword
Voice: Italian accent
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 7 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Gerald Anderton, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Miller. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of gnolls once and for all.
History: He got into the Miller business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Miller. He inherited the family business which he has now maintained for 2 years.
Motivation: Further expansion of business; and money/treasure
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Enemies. Occupation: Miller
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Freshwater pearl (9 gp). Golden yellow topaz (300 gp). Bloodstone (40 gp). 1 Half-Plate.
Aline Hastings, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her broad hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is a hateful person. She taunts others and blames them for her problems. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born on a small isolated farm. A gifted student she started as a Shipwright, but she got bored and became a Armorer. She has worked as a Armorer like her mother before her.
Motivation: She is unsatisfied with her job.
Flaws: Ugly, Insane, Antagonistic. Bonds: Criminal record, Nature, Job. Occupation: Armorer
Voice: Smoker's lung
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
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