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NPC Generator

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Ability Scores
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Advanced [show]


Anne Upton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a red tunic with white highlights, and long pastel pants that bunch up around her shoes. With bright white hair. She has several tiny amethyst earrings on each ear.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in a small village she learned the ways of the warrior from her mother. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Since then, she has sought to make the best of life.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Optimist, Fighting. Flaws: Ugly. Bonds: Rich, Military. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Anne Upton, Female Human Paladin 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)11 (+0) 14 (+2)3 (-4)
Skills Insight +5, Performance -1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Alex Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a yellow tunic with tan highlights, and long grey pants that bunch up around his shoes. He keeps his brown hair in a pixie cut. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is obsessed with finding treasure.

History: The child of a Engraver, who enjoyed hunting, Alex was taken on many hunting expeditions. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He desires power and/or immortality.

Flaws: Antagonistic. Bonds: Adventurer, Nature, Immigrant. Occupation: Performer

Voice: Nasally tone

Attributes [hide]

Alex Altham, Male Human Paladin 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)12 (+1) 12 (+1)11 (+0)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Percival Clare, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His head has been shaved. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a necromancer, Percival was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Mentor. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Percival Clare, Male Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +2, Insight +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 30000 cp.


Social Check DCs


Conrad Hamilton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright green suits and hats. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He snorts whenever he laughs or is feeling confident. He believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a Mason, his mother struggled to pay the bills. Conrad was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Beggar. He was granted druidic powers by his dying brother.

Motivation: Regain custody of his daughter; and he wants revenge against dire rats

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Enemies, Immigrant, Family. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Conrad Hamilton, Male Human Paladin 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)18 (+4) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Abyssal, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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