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NPC Generator

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Advanced [show]


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair up in a very large beehive style do. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily eccentric. Energy wise he seems alert and responsive.

History: Ernest was born the youngest of three triplets. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: Doesn't want to be a Carter and was forced into it by his family; and to unite with his brother

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Immigrant, Family. Occupation: Carter

Voice: Irish accent

Attributes [hide]

Ernest Wilberforce, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +2, Insight +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


John Tickle, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed club, just in case. His red hair is matted, messy, and big. He is baby faced.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born to loving parents in a slum to the east. He was taken from his home at a very young age. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Ideals: Artistic. Flaws: Ugly. Bonds: Criminal record, Poor, Slave. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

John Tickle, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)6 (-2) 14 (+2)8 (-1)
Skills Insight +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Sardonyx (50 gp). Violet garnet (1100 gp). Golden yellow topaz (1100 gp). Malachite (13 gp).


Social Check DCs


Tim Sharps, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this northern man wears grey painted combat armor at almost all times. His hair, while still mostly chestnut, has prominent grey streaks. His hazel eyes dart from person to person.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Tim hails from a village terrorized by brigands. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants revenge against brigands; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Justice. Bonds: Enemies, Criminal record. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tim Sharps, Male Human Paladin 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)7 (-2) 15 (+2)16 (+3)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Ernest Kensley, Male Human [Permalink]

Personal [hide]

Description: This man dresses in tan turtlenecks beneath a white coat with black slacks. He has a penchant for wearing a ring with an oversized ruby on his right hand. His hair is black, silky, and of moderate length. His eyes, though not visible through his cowl, are amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. In his 15th year, his parents were killed by a drow raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Bonds: Rich, Attractive, Nature, Enemies. Occupation: Farmer

Voice: Spits words with contempt

Attributes [hide]

Ernest Kensley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 11
Languages Common, Draconic, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp. Sardonyx (80 gp). Star rose quartz (80 gp). Jasper (80 gp). Azurite (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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