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NPC Generator

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Advanced [show]


Thomas Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 5'7" northern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair is still thick. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He got into the Architect business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Architect for hire.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Job. Occupation: Architect

Voice: Uses sign language

Attributes [hide]

Thomas Yeardley, Male Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 7 (-2)9 (-1) 18 (+4)10 (+0)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 700 gp.


Social Check DCs


Jocelyn Fawcett, Male Human [Permalink]

Personal [hide]

Description: A 5'11" western man, he wears light armors faded through time and improper care. His golden hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: He is extraordinarily eccentric. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: From birth he was tutored by a cruel and relentless mentor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Insane. Bonds: Mentor, Military. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Jocelyn Fawcett, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 70 pp. Hematite (15 gp). Peridot (20 gp). Onyx (20 gp). Rose (20 gp).


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His golden hair and beard is wavy and long. He has a tattooed face.

Personality: He can speak with the recently deceased. A true patriot, Bertram would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was raised in a white middle class family as the only child. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: He is content; and wants to raise his children well

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Military, Family. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Bertram Mitchell, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)13 (+1) 12 (+1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp. Coral (50 gp). Deep green spinel (50 gp). Malachite (11 gp). Silver pearl (50 gp).


Social Check DCs


Jacoba Cromwell, Female Human [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She wears a well pressed and immaculate suit (or dress). Her long brown hair reaches down to her waist. She wears large thick round spectacles.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is able to fit into much smaller and tighter spaces than normal.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: She doesn't get along with people that don't share her tastes; and a deep hatred of goblins

Ideals: Gifted, Impeccable. Bonds: Nature, Attractive, Enemies. Occupation: Guard

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jacoba Cromwell, Female Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 8 (-1)18 (+4)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Violet garnet (200 gp). Brown-green garnet (110 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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