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NPC Generator

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Advanced [show]


Bertram Darby, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears loose pants and a collared shirt complete with sweater beneath his coat. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was granted psionic powers by his dying brother.

Motivation: He would like to get married and retire.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Has a crush, In love. Occupation: Carter

Voice: Can't modulate volume

Attributes [hide]

Bertram Darby, Male Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)11 (+0) 17 (+3)13 (+1)
Skills Investigation +3, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp.


Social Check DCs


Shane Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. With a patchy silver beard and wild silver hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Overbrimming with self-confidence, Shane isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better village for his children.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Adventurer, Poor, Debt. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Shane Hallewell, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)11 (+0) 10 (+0)9 (-1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 700 gp. Chrysoberyl (90 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp).


Social Check DCs


William Ainsley, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of amethyst and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is smooth and relatively long. He wears an eyepatch.

Personality: William hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is afraid of women and trembles around them

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

William Ainsley, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 9 (-1)15 (+2)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp.


Social Check DCs


Trey Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears grey trousers with white and grey striped suspenders. He wears various colorful collared shirts. His hair is greying and his face has many wrinkles. This green eyed westerner is not easily forgotten.

Personality: Trey hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He has all his life been fascinated with writing.

History: He was born in the west, but his parents moved at a very young age to the north. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has been saving his money to try and buy his sister's freedom.

Motivation: He has comitted a past crime that haunts him to this day; and wants to raise his children well

Ideals: Artistic. Bonds: Immigrant, Adventurer, Family, Criminal record. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Trey Windsor, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 30 pp. Silver pearl (50 gp). Obsidian (11 gp). Deep blue spinel (1000 gp).


Social Check DCs

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