Margery Law, Female Human [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She carries with her a set of rapiers, each one with a jet on the hilt. She only wears one on her belt and the other on her back. She wears her black hair down. She wears crescent spectacles with a black brim.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has all her life been fascinated with dancing.
History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, her parents were killed by a brigands raid, leaving Margery alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by brigands. Margery was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: Revenge.
Ideals: Fighting, Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Detective
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 55 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 18 (+4) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Auran, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp. Violet garnet (1100 gp). Zircon (60 gp). Jet (140 gp). Citrine (60 gp).
Avelina Tatum, Female Human [Permalink]
Personal [hide]
Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. Her hair is cut close to her head. She has gleaming, smiling amber eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Adventurer. Occupation: Jeweler
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. Blue quartz (13 gp). Alexandrite (700 gp). Hematite (13 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hadwisa Garrick, Female Human [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. Sporting a white mohawk this woman's hair draws a lot of attention. Her hazel eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.
History: Sold as a small child to a wizard, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Over the years she perfected her riding and shooting skills. She now spends her time doing works of charity.
Motivation: Find a way to reverse the transformation of her sister; and her relatives are trying to arrange a marriage
Ideals: Philantrophist, Logical. Bonds: Mentor, Nature, Family. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Red spinel (160 gp).
Margery Springfield, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a black costume with the symbols of the four houses of cards on her torso. Her golden hair is cut short with large spiked bangs in the front. She wears large thick round spectacles.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born in a small forest village. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her brother's freedom.
Motivation: She wants revenge against goblins; and to unite with her brother
Ideals: Persistence. Bonds: Family, Nature, Adventurer, Enemies. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 4000 sp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

