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NPC Generator

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Advanced [show]


Margery Wesley, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears bulky tan painted plate armor. She has shaved her head bald. She wears a mask on her face.

Personality: A skeptical and narcissistic woman, Margery's first love is herself. Her second love is also herself. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Margery lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She has taken up work as a Marshal and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: PTSD. Bonds: Job, Family. Occupation: Marshal

Voice: Indian accent

Attributes [hide]

Margery Wesley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Animal Handling +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp.


Social Check DCs


Lance Colby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a grey shirt with thin pastel vertical stripes and yellow pants. He is bald on top and has large auburn tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born the only child of a wealthy merchant. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He struck the Animal Trainer job and began his own company from there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Job, Criminal record, Adventurer. Occupation: Animal Trainer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Colby, Male Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Gerald Dayton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He usually wears his brown robe and has his longsword always slung over his shoulder. His black hair has been sun bleached extensively. His eyes are a pleasant gray.

Personality: Gerald wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Disciplined. Bonds: Poor, Adventurer, Religious, Immigrant. Occupation: Jeweler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerald Dayton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Insight +3, Religion +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Carnelian (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Simon Ainsley, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and a wedding ring on his left hand. He wears a colorful flower in his blonde hair. His hazel eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of eastern immigrants he idolized his mother. Over the years he perfected his riding and shooting skills. He left for the east, certain he would find work there.

Motivation: He has a crush on the local Mortician; and he would like to get married and retire

Flaws: Shy. Bonds: In love, Attractive, Has a crush, Immigrant, Nature. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Simon Ainsley, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 6000 sp. Jasper (30 gp). Azurite (14 gp).


Social Check DCs

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