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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Ahlyssa Hamilton, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. She wears a wide-brimmed hat to hide her balding. Her eyes, though not visible through her cowl, are brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Ahlyssa studied abroad. Her first spouse was a Sculptor, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her brother's freedom.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Poor, Family. Occupation: Stableman

Voice: Dutch accent

Attributes [hide]

Ahlyssa Hamilton, Female Human Paladin 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 14 (+2)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Average lock. 1 Hourglass. 1 Masterwork Musical instrument. 1 Crowbar.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He dresses well, typically a more casual-formal manner. Beneath his clothing is a huge mess of scar tissue. He has wavy blonde hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He invites people to come help in his community garden.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is currently in port desperately looking for someone to get him out

Ideals: Disciplined, Philantrophist. Bonds: Attractive, Slave, Rich. Occupation: Shoemaker

Voice: Speaks like tongue is numb

Attributes [hide]

Guy Heiser, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 10 (+0)10 (+0)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp. Violet garnet (1000 gp). Black opal (1200 gp). Rhodochrosite (13 gp). Jade (40 gp).


Social Check DCs


Elysande Chester, Female Human [Permalink]

Personal [hide]

Description: She is scrawny and has patchy auburn stubble. She prefers to wear brown pants and tee shirts. She has a hunchback. With wild auburn hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She loves telling others what to do and how they should feel about things. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Gardener again; and she is unsatisfied with her job

Ideals: Opinionated, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Stableman

Voice: Uses sign language

Attributes [hide]

Elysande Chester, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 20 pp. 1 Minor magic item.


Social Check DCs


Eleanor Barney, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears tight fitting clothing which further accentuates her frame. She keeps her red hair in a flapper bob. She has a dull look in her hazel eyes.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Eleanor was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Eleanor was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Eleanor decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is not mentally stable, and does not behave rationally; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant, Criminal record, Poor. Occupation: Priest

Voice: Laughs frequently while speaking

Attributes [hide]

Eleanor Barney, Female Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 16 (+3)8 (-1) 16 (+3)12 (+1)
Skills Performance +4, Stealth +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs

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