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NPC Generator

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Advanced [show]


Solomon Whitby, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is short and silver. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: A powerful wizard made him what he is. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: A rival would like him out of the picture; and wants to open a new tavern

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Criminal record. Occupation: Barrister

Voice: Hissing voice

Attributes [hide]

Solomon Whitby, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)12 (+1) 18 (+4)14 (+2)
Skills Acrobatics +5, Deception +5
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp. Red spinel (160 gp). Obsidian (10 gp). Alexandrite (900 gp). Deep green spinel (160 gp).


Social Check DCs


Sarah Willoughby, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame. She is physically well-built. Her tied-back hair is blonde. She is baby faced.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a pair of adventurers, Sarah grew up listening to her mother's many stories. After coming to the age of reason, Sarah took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she's looking for her big break

Ideals: Joker, Gifted. Flaws: Forgetful, Insane. Bonds: Attractive, Adventurer. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Sarah Willoughby, Female Human Paladin 5
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Infernal, Gnome
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Banded agate (8 gp). Hematite (8 gp). Emerald (900 gp).


Social Check DCs


Ahlyssa Wesley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown hair is cut short. Her gray eyes dart from person to person to random spaces in the air.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. As long as the job gets done she does not care how it got done.

History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She left for the south, certain she would find work there.

Motivation: Marry her sister to traveling adventurers; and wants to open a new tavern

Ideals: Professionalism. Bonds: Immigrant, Job, Rich, Family. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Ahlyssa Wesley, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs


Griselda Ridley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears tight fitting clothing which further accentuates her frame. Beneath her clothing is a huge mess of scar tissue. She keeps her golden hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also has developed a complete distrust of the Knight profession.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has set out to sabotage the competition.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult; and she is unsatisfied with her job

Ideals: Optimist. Flaws: Disease, Insomniac. Bonds: Attractive, Slave, Job. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Griselda Ridley, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs

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