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NPC Generator

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Advanced [show]


Sybil Moreno, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan armored body suit, with a simple grey line shooting up and back down. She is bald on top and has large blonde tufts of hair around her ears. Her brown eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is frequently practicing swordplay.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To settle down with her crush; and she wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Military. Occupation: Sage

Voice: Mumbles to self between sentences

Attributes [hide]

Sybil Moreno, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Insight +4, Intimidation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Richard Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries a battered nunchaku and tarnished shortbow as well. His blonde hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and to find somewhere to settle down

Ideals: Fighting, Optimist. Flaws: Addict, Mundane. Bonds: Military. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Richard Birkenhead, Male Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 18 (+4)13 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 400 gp. 1 Healer’s kit.


Social Check DCs


Anne Hastings, Female Human [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, and carries pickaxes. Her black hair is styled in orderly dreadlocks. Her fair skin shows little sign of her aristocratic breeding.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. As long as the job gets done she does not care how it got done.

History: She was born in the south, but her parents moved at a very young age to the north. Anne was born on a far southern desert where she grew up under the tutelage of her mother, an expert Butcher. She left for the south, certain she would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is wracked by social anxiety

Ideals: Fighting, Professionalism. Flaws: Selfish. Bonds: Attractive, Immigrant. Occupation: Butcher

Voice: Hollow voice

Attributes [hide]

Anne Hastings, Female Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)15 (+2) 12 (+1)14 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp. White opal (500 gp).


Social Check DCs


Egelina Cooper, Female Human [Permalink]

Personal [hide]

Description: A 5'11" western woman, she wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. She wears her golden hair down. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born at the edge of vast island. After coming to the age of reason, Egelina took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.

Motivation: She's looking for her big break.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Apothecary

Voice: Breathy voice

Attributes [hide]

Egelina Cooper, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)6 (-2)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Obsidian (11 gp). Deep blue spinel (1600 gp). Peridot (20 gp). Obsidian (11 gp). 1 Minor magic item.


Social Check DCs

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