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NPC Generator

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Lvl.
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Advanced [show]


Williamina Huckabee, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears bulky yellow painted plate armor. Her hair is long and white with streaks of silver, and is pulled back with small yellow clips. Her fair skin shows little sign of her aristocratic breeding.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a small toy that she constantly fidgets with.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Brilliant and gifted she never wanted to apply herself. She's since become an addict/alcoholic.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Athletic, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Williamina Huckabee, Female Human Paladin 5
Medium (5'2") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Investigation +4, Survival +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 4000 sp.


Social Check DCs


Eloise Easton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her red hair is smooth and relatively long. Her eyes are a pleasant violet.

Personality: She is happy with her job as a Jeweler. She turns her eye from what people do, preferring to live and let live. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up work as a Jeweler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: She's looking for her big break; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Disease, PTSD. Bonds: Job, Adventurer. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Eloise Easton, Female Human Paladin 5
Medium (5'11") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 13 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp. Alexandrite (1600 gp). Onyx (50 gp).


Social Check DCs


Sybil Graeme, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She has slicked back brown hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Sybil hails from a village terrorized by dire rats. A few years later when the east was not economically sound they moved to her current location. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's repulsed by the PC; and someone believes her a fraud

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies, Immigrant. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Sybil Graeme, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)6 (-2) 13 (+1)16 (+3)
Skills Acrobatics +5, Athletics +7
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1000 sp.


Social Check DCs


Theobald Hayley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His Stetson hat is riddled with cuts and holes. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His first spouse was a Baker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Flaws: Ugly, Insomniac, Mundane. Bonds: Family. Occupation: Miller

Voice: Pirate accent

Attributes [hide]

Theobald Hayley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Giant, Ignan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item.


Social Check DCs

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