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NPC Generator

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Advanced [show]


Elysande Read, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman is well dressed, constantly wearing a brown suit, green shirt, and blue tie. She wears her red hair up in a very large beehive style do. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: The child of a Bounty Hunter, who enjoyed hunting, Elysande was taken on many hunting expeditions. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels the way she acts is they only way to get by in the world; and seeks redemption

Ideals: Impeccable, Justice. Flaws: Insane. Bonds: Criminal record, Nature. Occupation: Farmer

Voice: Squeaky

Attributes [hide]

Elysande Read, Female Human Paladin 5
Medium (5'8") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Mary Harper, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a tan coat over a green low-cut shirt, and a broad hat upon her head. Her chestnut hair is cut short with large spiked bangs in the front. Her eyes are a pleasant violet.

Personality: Mary is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Sold as a small child to a necromancer, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. She hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality

Ideals: Extrovert. Bonds: Immigrant, Mentor, Has a crush, Adventurer. Occupation: Spice Merchant

Voice: Mousy voice

Attributes [hide]

Mary Harper, Female Human Paladin 5
Medium (4'9") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 11 (+0)9 (-1)
Skills Athletics +5
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Don Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has styled his silver hair well, parting it to the left. He is baby faced.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to make almost anything out of random pieces of junk.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Gifted. Bonds: Poor, Religious, Mentor. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Don Wellington, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)8 (-1) 10 (+0)11 (+0)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. Malachite (12 gp). Fire opal (600 gp). Sard (70 gp).


Social Check DCs


Tim Ansley, Male Human [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his greataxe. He is portly but not overly obese. His chestnut hair is greasy and uncared for. His fierce gray eyes like to dwell on things.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barkeep arts, while his father instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barkeep. He now owns his own business.

Motivation: He is greedy; and sabotage a competitor

Ideals: Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Barkeep

Voice: Gruff and masculine

Attributes [hide]

Tim Ansley, Male Human Paladin 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)11 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Brass mug with jade inlays (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). Gold and topaz bottle stopper cork (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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