Hadwisa Sydney, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy brown stubble. She wears a black collared shirt and grey skirt. She accessorizes with a yellow scarf around the waist and a strap diagonally across her shirt. She has a hunchback. Her brown hair is cut short. Her face is covered beneath a completely black helmet.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Hadwisa was born the youngest of three triplets. Through the years after Hadwisa was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Hadwisa's father didn't care for her much, and the feeling was mutual. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother
Flaws: Ugly, Selfish, Antagonistic. Bonds: Family. Occupation: Carpenter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 10 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Jet (110 gp). Rose (30 gp).
Isabella Winchester, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She keeps her long blonde hair kept up in a rat tail. Her hazel eyes dart from person to person.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She misses her home and complains about the freezing weather, even in summer.
History: Born to a pair of adventurers, Isabella grew up listening to her mother's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Artistic. Bonds: Attractive, Immigrant, Adventurer. Occupation: Map Maker
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 7 (-2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. Eye agate (13 gp). Black star sapphire (600 gp). 1 Healer’s kit. 1 Masterwork Artisan’s tools.
Emma Hamilton, Female Human [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a simple red robe with brown stripes complete with hood. She wears her chestnut hair down. She tend to wears goggles to shield her eyes.
Personality: Emma hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. She helped her mother out around the business and became quite the natural. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and she is greedy
Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Rich, Job. Occupation: Carter
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Moss agate (11 gp). Alexandrite (300 gp). Blue sapphire (700 gp).
Dustin Byron, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He is generally shirtless and showing off his tattooed chest. His white hair is singed and shortened. His gray eyes dart from person to person.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He is the product a well kept family trust fund and as such has never really known need. His mother took him hunting and taught him how to get in the mind of other creatures. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Rich, Nature, Criminal record. Occupation: Barkeep
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 6 (-2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 20000 cp.
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Their contribution stands as a beacon of hope for all adventurers!


