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NPC Generator

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Advanced [show]


Percival Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. His hair is chestnut and curly. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and he wants nothing more than to rejoin the army

Flaws: Addict. Bonds: Attractive, Guardian, Military. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Percival Mitchell, Male Human Paladin 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 15 (+2)10 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Denholm, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a tight fitting grey shirt and pants. He sports a long red beard, and similarly colored long hair. He has a dull look in his violet eyes.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He became a Dyer soon after.

Motivation: He is content; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Poor, Job. Occupation: Dyer

Voice: Slow speaker

Attributes [hide]

Drogo Denholm, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)17 (+3) 11 (+0)10 (+0)
Skills Arcana +6, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll, Terran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Hubert Remington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Born to a pair of adventurers, Hubert grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend; and regain custody of his daughter

Flaws: Shy. Bonds: Adventurer, Religious, Family. Occupation: Locksmith

Voice: Australian accent

Attributes [hide]

Hubert Remington, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 11 (+0)6 (-2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Everard Graeme, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries with him a set of whips on his belt, each one with a amber on the hilt. His hair is short and auburn. His eyes are hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted arcane powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist, Entrepeneur, Gifted. Bonds: Attractive. Occupation: Fletcher

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Everard Graeme, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)10 (+0) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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