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NPC Generator

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Advanced [show]


Herleva Barton, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears a fancy black dress. She wears a Stetson hat to hide her balding. Her otherwise smooth face is marked with small tiny scars.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was born the only child of a wealthy merchant. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has been saving her money to try and buy her brother's freedom.

Motivation: To share knowledge with the world; and find a way to reverse the transformation of her brother

Ideals: Entrepeneur, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Body Guard

Voice: Soft and mumbly

Attributes [hide]

Herleva Barton, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 80 pp. Deep blue spinel (1000 gp).


Social Check DCs


Alexandre Compton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He keeps his blonde hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.

History: Born to a poor family in the city he treasured whatever gifts he got. His necromantic abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: To be a Roofer again; and wishes to resurrect an old love

Ideals: Philantrophist, Gifted. Bonds: Attractive, Poor. Occupation: Mercenary

Voice: German accent

Attributes [hide]

Alexandre Compton, Male Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 9 (-1)7 (-2)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Carnelian (50 gp). Blue quartz (10 gp). Lapis lazuli (10 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has styled his auburn hair well, parting it to the right. He has several tiny ruby earrings on each ear.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with his god.

History: He was born the only child of a wealthy merchant. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Painter

Voice: Uses sign language

Attributes [hide]

Godfrey Morton, Male Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 10 (+0)16 (+3) 8 (-1)14 (+2)
Skills Acrobatics +5, Animal Handling +2
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Goblin
Attacks Melee +0 / 2d4-3, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Rhodochrosite (14 gp). Tiger eye turquoise (14 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Drogo Sheldon, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. This violet eyed easterner is not easily forgotten.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Born in the east to a Priest, Drogo learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drogo took refuge in the old dungeon and found the beat up trident and armor he uses now. He then took over the family business and is one of the better Priest for hire.

Motivation: Further expansion of business.

Ideals: Professionalism. Flaws: Sensitive. Bonds: Job, Nature. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Drogo Sheldon, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 400 gp.


Social Check DCs

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