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NPC Generator

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Advanced [show]


Chad Springfield, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He wears a brown coat over a grey low-cut shirt, and a small hat upon his head. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a font of random trivia from the lore and stories he has discovered

History: Chad was born the youngest of three triplets. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He tends to his Sculptor job now, and dutifully fulfills any obligations he has.

Motivation: Regain custody of his daughter; and to unite with his brother

Ideals: Professionalism, Logical. Bonds: Attractive, Family, Job. Occupation: Sculptor

Voice: Irish accent

Attributes [hide]

Chad Springfield, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 17 (+3)6 (-2)
Skills Intimidation +1, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Gnome
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He carries with him a set of bows on his belt, each one with a amber on the hilt. His black hair is cut jaggedly and amateurishly. His eyes are green and beady.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with a lost civilization.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Tanner

Voice: Uses lots of figures of speech

Attributes [hide]

Charles Anderton, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)12 (+1) 15 (+2)14 (+2)
Skills Acrobatics +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Thomas Wesley, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He wears a wide-brimmed hat to cover his moderate length red hair. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He has a small toy that he constantly fidgets with.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Junk Dealer

Voice: High pitched, excited

Attributes [hide]

Thomas Wesley, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)9 (-1) 8 (-1)15 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears violet leather gloves, a violet jacket, and tight pants. He carries with him a set of lances, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His silver hair is singed and shortened. He wears large thick round spectacles.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. A true patriot, Diggory would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: A powerful wizard made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Military, Mentor. Occupation: Carpenter

Voice: Speaks in third person

Attributes [hide]

Diggory Dryden, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. Malachite (11 gp).


Social Check DCs

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