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NPC Generator

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Advanced [show]


Juliana Woods, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She keeps her brown hair in a flapper bob. Her violet eyes lackadaisically let the world flow into them.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has achieved small success as a Mercenary.

Motivation: Balancing her hectic life and new Mercenary responsibilities is difficult.

Ideals: Extrovert. Flaws: PTSD. Bonds: Poor, Job, Military. Occupation: Mercenary

Voice: Draws out vowels

Attributes [hide]

Juliana Woods, Female Human Paladin 5
Medium (4'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)17 (+3) 10 (+0)12 (+1)
Skills History +6, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Elizabeth Dalton, Female Human [Permalink]

Personal [hide]

Description: This woman wears blue trousers with grey and red striped suspenders. She wears various colorful collared shirts. She is muscular with a powerful set of arms. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are green and she is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is a bit of a xeno-phobe, disliking non-Humans.

History: She was born in the south, but her parents moved at a very young age to the north. A freak accident while working with her Apothecary mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and retire the richest woman in the south

Flaws: Ugly, Insomniac, Racist, Disease. Bonds: Immigrant. Occupation: Shepherd

Voice: Speaks like tongue is numb

Attributes [hide]

Elizabeth Dalton, Female Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Moss agate (11 gp). Deep blue spinel (1300 gp). Lapis lazuli (11 gp). Golden pearl (40 gp).


Social Check DCs


Anne Tinley, Female Human [Permalink]

Personal [hide]

Description: This tall, slender woman wears brown leather gloves, a brown jacket, and tight pants. She has no hair. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in the east to a Fletcher, Anne learned a great deal about her father's area of expertise. After coming to the age of reason, Anne took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Fletcher.

Motivation: To be a Seamstress again; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Anne Tinley, Female Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Religion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Undercommon, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melissa Royal, Female Human [Permalink]

Personal [hide]

Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed axe, just in case. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is still thick. Her eyes are likewise amber.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She can't help but pocket interesting objects she comes across

History: Melissa lived on a farm with her mother, near the main road leading to a nearby town. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To unite with her sister; and she has comitted a past crime that haunts her to this day

Ideals: Fighting. Bonds: Attractive, Criminal record, Family. Occupation: Fletcher

Voice: Rolls R's

Attributes [hide]

Melissa Royal, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Insight +4, Religion +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. Chalcedony (20 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs

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