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NPC Generator

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Advanced [show]


Millicent Huxley, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a well pressed and immaculate suit (or dress). Her moppish chestnut hair is in a traditional bowl cut. Her eyes are brown.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.

History: She got into the Glassblower business at a young age. She was an apprentice working in her mother's forge. She has been saving her money to try and buy her sister's freedom.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Impeccable. Flaws: Lazy. Bonds: Job, Family. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Millicent Huxley, Female Human Paladin 5
Medium (4'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 17 (+3)15 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Matilda Brandon, Female Human [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears skinny pants and wears a grey and brown robe with the hood down. Her white hair is smooth and relatively long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Prone to second guessing herself, she comes off as nervous. She is obsessed with finding treasure.

History: From birth she was tutored by a cruel and relentless mentor. Her father was a soldier and died while she was still young. Matilda was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: She wants nothing more than to rejoin the army; and she desires power and/or immortality

Ideals: Athletic. Flaws: Shy. Bonds: Adventurer, Mentor, Military. Occupation: Masseuse

Voice: Tuts and clicks tongue

Attributes [hide]

Matilda Brandon, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Arcana +3, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Yvonne Tyndall, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a pastel vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her pastel boots flare out at the collars and is in decent physical shape. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. She wears a mask on her face.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was raised in a mountains tribe. Yvonne abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She used her abilities to travel the world and help people.

Motivation: She desires power and/or immortality; and to clean up the streets

Ideals: Philantrophist. Bonds: Enemies, Nature, Adventurer, Guardian. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Yvonne Tyndall, Female Human Paladin 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 60 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Athletics +6, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp.


Social Check DCs


Sarah Easton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a black armored body suit, with a simple yellow line shooting up and back down. She has moderate length black hair. She wears crescent spectacles with a black brim.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy and tries to find solutions quickly.

History: Sarah was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Seamstress hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Lazy. Bonds: Poor. Occupation: Seamstress

Voice: Indian accent

Attributes [hide]

Sarah Easton, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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